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Bug #690381

Scorelog appending broken

Added by Marko Lindqvist over 1 year ago. Updated over 1 year ago.

Status:
Closed
Priority:
Normal
Category:
Server
Target version:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Máximo Castañeda on github about "Replace documentation references to subversion with git references" patch:

This line breaks appending to scorelog. scan_score_log doesn't admit lines with more than 80 bytes (newline included).

History

#1 Updated by Marko Lindqvist over 1 year ago

Attached untested fix increases the line length limit to 120 bytes. To keep line length below 80 bytes would mean breaking the URL that clearly should not be broken to parts.

#2 Updated by Marko Lindqvist over 1 year ago

  • Status changed from Resolved to Closed
  • Assignee set to Marko Lindqvist

#3 Updated by Jacob Nevins over 1 year ago

(from IRC) The bug is that if one continues from a saved game, scorelog up to that point gets wiped and starts anew.
So scorelog is only usable if you play a complete game without restarting, and there are no workarounds otherwise.

Scorelog is not for public servers only. It's good when you play with your friends, and someone might want to use it even for single-player game (but our lack of up-to-date tools to produce graphs or other visualizations from the scorelog makes it less likely)

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