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Bug #697657

Zoom: explosions not drawn properly

Added by Jacob Nevins over 1 year ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
gui-gtk-3
Target version:
-
Start date:
Due date:
% Done:

0%

Estimated time:

Description

In Gtk3 client with zoom x2 enabled, neither unit defeat explosions nor nuke explosions appear.

Bug #683971 notes that even in S2_5, the combat explosion animation basically isn't visible. However, with zoom enabled, when after combat I have scrolled the map view by right-clicking on it I have sometimes seen the explosion sprite momentarily appear at a different location from where the combat took place; plausibly down and to the right. This suggests an additional zoom-related bug. I haven't been able to reproduce the appearance of the explosion sprite.

Most of the time, I don't see any nuke explosion. However, if I explode a nuke in the top left corner of the viewport, I do sometimes see a portion of it. This suggests that the calculation about which bit of the viewport to redraw is wrong in the usual sort of way.

I haven't managed to understand the code well enough to find the bug.

(2.6.0-beta1, Gtk 3.10.8.)


Related issues

Blocks Freeciv - Task #696027: Zoom: get from beta to production qualityNew

History

#1 Updated by Jacob Nevins over 1 year ago

  • Blocks Task #696027: Zoom: get from beta to production quality added

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