Project

General

Profile

Task #765533

Allow rulesets to assign national info (govt., techs., etc.) without requiring cloning and editing the entire nation list

Added by Nate Martin (vodot) over 1 year ago. Updated over 1 year ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Rulesets
Target version:
-
Start date:
Due date:
% Done:

0%

Estimated time:

Description

This is related to Issue# 764299 (Tribal Govt propagation)

I'd like to be able to specify init_techs, in particular, with a ruleset-contained file or table instead of manually editing every nation file every time I need to migrate/revise.

If I'm dreaming, I would like to be able to use a table to assign "flags" to nations that I can call later as prerequisites in the effects, buildings, and units rulesets. It seems like that would be a prerequisite for getting to a true implementation of unique units and buildings.


Related issues

Related to Freeciv - Task #765911: Add "nation_req" and "nation_group_req" to techs, buildings, and units.ruleset files to allow Group and Nation-Specific unique itemsNew

History

#1 Updated by Nate Martin (vodot) over 1 year ago

  • Related to Task #765911: Add "nation_req" and "nation_group_req" to techs, buildings, and units.ruleset files to allow Group and Nation-Specific unique items added

#2 Updated by Marko Lindqvist over 1 year ago

  • Target version deleted (2.6.1)

Also available in: Atom PDF