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Task #765533

Allow rulesets to assign national info (govt., techs., etc.) without requiring cloning and editing the entire nation list

Added by Nate Martin (vodot) 10 months ago. Updated 10 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Rulesets
Target version:
-
Start date:
Due date:
% Done:

0%

Estimated time:

Description

This is related to Issue# 764299 (Tribal Govt propagation)

I'd like to be able to specify init_techs, in particular, with a ruleset-contained file or table instead of manually editing every nation file every time I need to migrate/revise.

If I'm dreaming, I would like to be able to use a table to assign "flags" to nations that I can call later as prerequisites in the effects, buildings, and units rulesets. It seems like that would be a prerequisite for getting to a true implementation of unique units and buildings.


Related issues

Related to Freeciv - Task #765911: Add "nation_req" and "nation_group_req" to techs, buildings, and units.ruleset files to allow Group and Nation-Specific unique itemsNew

History

#1 Updated by Nate Martin (vodot) 10 months ago

  • Related to Task #765911: Add "nation_req" and "nation_group_req" to techs, buildings, and units.ruleset files to allow Group and Nation-Specific unique items added

#2 Updated by Marko Lindqvist 10 months ago

  • Target version deleted (2.6.1)

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