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Feature #821956

Infrapoints

Added by Marko Lindqvist 4 months ago. Updated 4 months ago.

Status:
Closed
Priority:
Normal
Category:
General
Target version:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Add concept of infrapoints

In this initial version:
- Added server setting infrapoints to control how many infrapoints
players are granted in the beginning. Default is 0 to disable
infrapoints feature. There's no other ways to get infrapoints.
When they are gone, they are gone
- gtk3.22-client is the only supported client. It has crude ui to
place extras on tiles
- Each player buildable extra costs 1 infrapoint to place

This is a bit daft feature in this form, but it's meant to be only a somehow working starting point for further development.

0039-Add-concept-of-infrapoints.patch (19.5 KB) 0039-Add-concept-of-infrapoints.patch Marko Lindqvist, 2019-06-16 11:11 PM
0027-Add-concept-of-infrapoints.patch (20.2 KB) 0027-Add-concept-of-infrapoints.patch Marko Lindqvist, 2019-06-18 08:10 PM
0015-Add-concept-of-infrapoints.patch (22.7 KB) 0015-Add-concept-of-infrapoints.patch Marko Lindqvist, 2019-06-24 02:06 AM

History

#1 Updated by Marko Lindqvist 4 months ago

#2 Updated by Marko Lindqvist 4 months ago

  • Status changed from Resolved to In Progress

Meson-based build must be updated too (new source files added)

#3 Updated by Marko Lindqvist 4 months ago

- Meson build fixed

#4 Updated by Marko Lindqvist 4 months ago

  • Status changed from Resolved to In Progress

- Translatable strings should be collected from new source files
- Client crashes when one selects unseen tile for extra placement

#5 Updated by Marko Lindqvist 4 months ago

- Updated POTILES.in
- Do not allow placing extras to unseen tiles

#6 Updated by Marko Lindqvist 4 months ago

  • Status changed from Resolved to Closed
  • Assignee set to Marko Lindqvist

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