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Feature #656845 ยป LuaCalendarAccess.patch

Marko Lindqvist, 2017-05-02 12:08 PM

View differences:

common/scriptcore/api_game_methods.c (working copy)
/* common */
#include "achievements.h"
#include "actions.h"
#include "calendar.h"
#include "citizens.h"
#include "culture.h"
#include "game.h"
......
}
/*****************************************************************************
Return the current year.
*****************************************************************************/
int api_methods_game_year(lua_State *L)
{
LUASCRIPT_CHECK_STATE(L, FALSE);
return game.info.year;
}
/*****************************************************************************
Return the current year fragment.
*****************************************************************************/
int api_methods_game_year_fragment(lua_State *L)
{
LUASCRIPT_CHECK_STATE(L, FALSE);
return game.info.fragment_count;
}
/*****************************************************************************
Return the current year fragment.
*****************************************************************************/
const char *api_methods_game_year_text(lua_State *L)
{
LUASCRIPT_CHECK_STATE(L, FALSE);
return calendar_text();
}
/*****************************************************************************
Return the current turn, as if real turns started from 0.
*****************************************************************************/
int api_methods_game_turn_deprecated(lua_State *L)
common/scriptcore/api_game_methods.h (working copy)
/* Game */
int api_methods_game_turn(lua_State *L);
int api_methods_game_turn_deprecated(lua_State *L);
int api_methods_game_year(lua_State *L);
int api_methods_game_year_fragment(lua_State *L);
const char *api_methods_game_year_text(lua_State *L);
const char *api_methods_game_rulesetdir(lua_State *L);
const char *api_methods_game_ruleset_name(lua_State *L);
common/scriptcore/tolua_game.pkg (working copy)
int api_methods_game_turn_deprecated
@ turn (lua_State *L);
int api_methods_game_year
@ current_year (lua_State *L);
int api_methods_game_year_fragment
@ current_fragment (lua_State *L);
const char *api_methods_game_year_text
@ current_year_text (lua_State *L);
const char *api_methods_game_rulesetdir
@ rulesetdir (lua_State *L);
    (1-1/1)