Split Establish Embassy in unit consuming and non consuming verison
This replaces relying on the "Spy" utype flag to check if the actor always dies or always survives establishing an embassy.
#1 Updated by Sveinung Kvilhaugsvik 7 months ago
- File 3.1-Split-Establish-Embassy.patch 3.1-Split-Establish-Embassy.patch added
- File 3.0-Split-Establish-Embassy.patch 3.0-Split-Establish-Embassy.patch added
- Status changed from In Progress to Resolved
- % Done changed from 0 to 90
(3.1 version not tested yet)