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Task #656466

S3_0 datafile format freeze (d3f)

Added by Marko Lindqvist 7 months ago. Updated 5 months ago.

Status:
In Progress
Priority:
Normal
Category:
Milestone
Target version:
Start date:
Due date:
2018-01-02
% Done:

0%

Estimated time:

Description

This ticket is for collecting things needed for next d3f, namely that of S3_0.


Related issues

Blocked by Freeciv - Bug #657128: Capital_City is evaluated on the clientIn Progress

Blocked by Freeciv - Feature #657130: Make all river outlet sprites mandatoryClosed

Blocked by Freeciv - Feature #657136: Inifile should accept tables with no entriesNew

Blocked by Freeciv - Feature #657139: More noticeable warning when saving failsClosed

Blocked by Freeciv - Feature #657140: edit.change_terrain() to scripting APIClosed

Blocked by Freeciv - Feature #657141: Lua 'fcdb' instance should not share security restrictions with 'game' instanceClosed

Blocked by Freeciv - Feature #657142: fcdb: provide Lua instance with access to game data, signals etcNew

Blocked by Freeciv - Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etcNew

Blocked by Freeciv - Feature #657144: Method of transferring unit upkeep from cities lost to conquering enemiesNew

Blocked by Freeciv - Feature #657145: Convert citizens if a city is conqueredNew

Blocked by Freeciv - Feature #657146: Improve handling of "already-stolen-from-this-city" -caseNew

Blocked by Freeciv - Feature #657148: Lua handling of cardinal directionsNew

Blocked by Freeciv - Feature #660202: Update scenarios to S3_0 formatNew

Blocked by Freeciv - Feature #662023: Store remaining turn timeout in savegameClosed

Blocked by Freeciv - Feature #664192: Drop DEV_SAVE_COMPAT completely from stable S3_0Closed

Blocked by Freeciv - Feature #672612: Pick what "Attack" target reqs should be evaluated againstClosed

Blocked by Freeciv - Feature #694097: Make expected steal depend on the actionClosed

Blocked by Freeciv - Feature #695007: "building_lost" signalNew

Blocked by Freeciv - Feature #695972: Add civ2civ3's tech_cost_style to engineNew

Blocked by Freeciv - Feature #657113: More refined notion of world size for Output_Waste_By_Rel_Distance etcNew

Blocked by Freeciv - Bug #693065: '/read' is allowed to execute '/lua unsafe-*' but can come from a mod packNew

Blocked by Freeciv - Feature #697656: List of AI types to savegameClosed

Blocked by Freeciv - Feature #697672: Show resource availability in citiesNew

Blocked by Freeciv - Bug #660056: Huts don't appear on Glacier terrainNew

Blocked by Freeciv - Feature #698981: Extrastyles other than Single1 should be supported for resourcesClosed

History

#1 Updated by Marko Lindqvist 7 months ago

  • Blocked by Bug #657128: Capital_City is evaluated on the client added

#2 Updated by Marko Lindqvist 7 months ago

  • Blocked by Feature #657130: Make all river outlet sprites mandatory added

#3 Updated by Marko Lindqvist 7 months ago

  • Blocked by Feature #657136: Inifile should accept tables with no entries added

#4 Updated by Marko Lindqvist 7 months ago

  • Blocked by Feature #657139: More noticeable warning when saving fails added

#5 Updated by Marko Lindqvist 7 months ago

#6 Updated by Marko Lindqvist 7 months ago

  • Blocked by Feature #657141: Lua 'fcdb' instance should not share security restrictions with 'game' instance added

#7 Updated by Marko Lindqvist 7 months ago

  • Blocked by Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added

#8 Updated by Marko Lindqvist 7 months ago

  • Blocked by Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etc added

#9 Updated by Marko Lindqvist 7 months ago

  • Blocked by Feature #657144: Method of transferring unit upkeep from cities lost to conquering enemies added

#10 Updated by Marko Lindqvist 7 months ago

  • Blocked by Feature #657145: Convert citizens if a city is conquered added

#11 Updated by Marko Lindqvist 7 months ago

  • Blocked by Feature #657146: Improve handling of "already-stolen-from-this-city" -case added

#12 Updated by Marko Lindqvist 7 months ago

#13 Updated by Marko Lindqvist 7 months ago

  • Blocked by Bug #657149: Qt-client set rally points lost if connection to server lost added

#14 Updated by Marko Lindqvist 7 months ago

  • Category set to Milestone

#15 Updated by Marko Lindqvist 6 months ago

#16 Updated by Marko Lindqvist 6 months ago

  • Blocked by Feature #662023: Store remaining turn timeout in savegame added

#17 Updated by Marko Lindqvist 6 months ago

  • Blocked by Feature #664192: Drop DEV_SAVE_COMPAT completely from stable S3_0 added

#18 Updated by Sveinung Kvilhaugsvik 6 months ago

  • Blocked by Feature #672612: Pick what "Attack" target reqs should be evaluated against added

#19 Updated by Marko Lindqvist 5 months ago

  • Due date set to 2018-01-02

Preliminary date for S3_0 d3f set to 02-Jan-18.

#20 Updated by Marko Lindqvist 4 months ago

  • Blocked by Bug #686635: Patrol Activity Icon does not use activity icon offset added

#21 Updated by Marko Lindqvist 4 months ago

  • Blocked by Feature #688329: Drop misleading "version information" from filenames of supplied scenarios added

#22 Updated by Marko Lindqvist 3 months ago

  • Blocked by deleted (Feature #688329: Drop misleading "version information" from filenames of supplied scenarios)

#23 Updated by Marko Lindqvist 3 months ago

  • Blocked by Feature #694097: Make expected steal depend on the action added

#24 Updated by Marko Lindqvist 3 months ago

  • Blocked by deleted (Bug #657149: Qt-client set rally points lost if connection to server lost)

#25 Updated by Marko Lindqvist 3 months ago

#26 Updated by Marko Lindqvist 2 months ago

  • Blocked by Feature #695972: Add civ2civ3's tech_cost_style to engine added

#27 Updated by Jacob Nevins 2 months ago

  • Blocked by Feature #657113: More refined notion of world size for Output_Waste_By_Rel_Distance etc added

#28 Updated by Marko Lindqvist 2 months ago

  • Blocked by Bug #693065: '/read' is allowed to execute '/lua unsafe-*' but can come from a mod pack added

#29 Updated by Marko Lindqvist 2 months ago

#30 Updated by Jacob Nevins 2 months ago

#31 Updated by Marko Lindqvist 2 months ago

  • Blocked by deleted (Bug #686635: Patrol Activity Icon does not use activity icon offset)

#32 Updated by Marko Lindqvist about 2 months ago

  • Blocked by Bug #660056: Huts don't appear on Glacier terrain added

#33 Updated by Marko Lindqvist about 2 months ago

  • Blocked by Feature #698981: Extrastyles other than Single1 should be supported for resources added

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