Project

General

Profile

Feature #657113

More refined notion of world size for Output_Waste_By_Rel_Distance etc

Added by Marko Lindqvist 5 months ago.

Status:
New
Priority:
Normal
Assignee:
Category:
General
Target version:
Start date:
Due date:
% Done:

0%


Description

Jacob Nevins wrote on gna.org about game effects that try to adapt to world size:

"But the measure of world size they use is quite crude: MAX. xsize/ysize are native coordinates, so for iso/hex topologies, they doesn't relate entirely obviously to distance-used-for-waste, and the maximum distance-for-waste can differ from this measure depending on the map's aspect ratio (I think).

Use a more refined measure, of the maximum distance two tiles can be apart on the map. (Halving for wrapping maps; if not desired this can be adjusted by the ruleset author.)"


Related issues

Blocks Freeciv - Task #656466: S3_0 datafile format freeze (d3f) In Progress 2018-01-02

History

#1 Updated by Jacob Nevins 16 days ago

  • Blocks Task #656466: S3_0 datafile format freeze (d3f) added

Also available in: Atom PDF