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Feature #681856

civ2civ3: no min city output

Added by David Fernandez (bard) over 4 years ago. Updated about 4 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Rulesets
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Disabled the minimum food output in the city tile. It only affects cities on Desert (since cities on Mountain or Glacier are not allowed), that now will lose the food if they are mined (no change if they are irrigated).

Patch for trunk (civ2civ3 and sandbox), but tested on S2_6.


Related issues

Blocks Freeciv - Task #694704: civ2civ3: introduce new features for 2.6Closed

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History

#1 Updated by David Fernandez (bard) over 4 years ago

Updated patch: I forgot one related line in the readme.

#2 Updated by David Fernandez (bard) over 4 years ago

  • File civ2civ3-carrier_land_units-v2-Trunk.patch added

#3 Updated by David Fernandez (bard) over 4 years ago

Same patch that does not change executable bit of files.
The right patch is named: civ2civ3-no_min_city_output-v3-Trunk.patch

The other one was a mistake that it seems I can't delete...

#4 Updated by Jacob Nevins about 4 years ago

  • Blocks Task #694704: civ2civ3: introduce new features for 2.6 added

#5 Updated by Jacob Nevins about 4 years ago

  • File deleted (civ2civ3-carrier_land_units-v2-Trunk.patch)

#6 Updated by Jacob Nevins about 4 years ago

Rebased version. I intend to commit this after 36h.

#7 Updated by Jacob Nevins about 4 years ago

  • Status changed from Resolved to Closed

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