Project

General

Profile

Bug #683570

Lua server.play_music() loops its track forever

Added by Jacob Nevins 2 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
Due date:
% Done:

0%


Description

The Lua function server.play_music() was added in gna patch #5439 . It's described on the forum as "After the lua-initiated track has been played, regular music continues."

However, when I try it, it seems to loop the selected track forever; it only returns to style music when the style changes. The forum post suggests that that wasn't the intended behaviour.

It doesn't look like anything can call audio_play_music_tag() with repeat==FALSE, which may be relevant.

Also available in: Atom PDF