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Bug #683572

War action doesn't cause immediate music change

Added by Jacob Nevins 4 months ago. Updated 4 months ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

...because a change to last_war_action on the server doesn't trigger a player info packet to be sent to the client immediately.

Declaring war, or attacking, ought to change the music immediately.

m-30-combat-mood-refresh.patch (2.97 KB) m-30-combat-mood-refresh.patch master, S3_0 Jacob Nevins, 2017-07-16 03:11 PM
26-combat-mood-refresh.patch (2.5 KB) 26-combat-mood-refresh.patch S2_6 Jacob Nevins, 2017-07-16 03:11 PM

Related issues

Blocks Freeciv - Feature #683573: Music: count diplomatic incident as last_war_action, changing moodClosed

History

#2 Updated by Jacob Nevins 4 months ago

  • Blocks Feature #683573: Music: count diplomatic incident as last_war_action, changing mood added

#3 Updated by Jacob Nevins 4 months ago

  • Status changed from Resolved to Closed

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