Project

General

Profile

Feature #689526

Split steal tech actions based on unit consumption

Added by Sveinung Kvilhaugsvik over 1 year ago. Updated over 1 year ago.

Status:
Closed
Priority:
Normal
Category:
General
Target version:
Start date:
Due date:
% Done:

100%

Estimated time:

History

#2 Updated by Sveinung Kvilhaugsvik over 1 year ago

  • Status changed from Resolved to Closed
  • % Done changed from 90 to 100

#3 Updated by Marko Lindqvist over 1 year ago

Add least classic/game.ruleset has action enabler for the new "Steal Tech Escape", but no ui_name_xxx added. Is that intentional?

#4 Updated by Sveinung Kvilhaugsvik over 1 year ago

Marko Lindqvist wrote:

Add least classic/game.ruleset has action enabler for the new "Steal Tech Escape", but no ui_name_xxx added. Is that intentional?

No.

Also available in: Atom PDF