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Feature #689526
Split steal tech actions based on unit consumption
Start date:
Due date:
% Done:
100%
Estimated time:
History
#1
Updated by Sveinung Kvilhaugsvik almost 5 years ago
- File 3.0-Escape-split-the-tech-theft-actions.patch 3.0-Escape-split-the-tech-theft-actions.patch added
- File 3.1-Escape-split-the-tech-theft-actions.patch 3.1-Escape-split-the-tech-theft-actions.patch added
- Status changed from In Progress to Resolved
- % Done changed from 0 to 90
#2
Updated by Sveinung Kvilhaugsvik almost 5 years ago
- Status changed from Resolved to Closed
- % Done changed from 90 to 100
#3
Updated by Marko Lindqvist almost 5 years ago
Add least classic/game.ruleset has action enabler for the new "Steal Tech Escape", but no ui_name_xxx added. Is that intentional?
#4
Updated by Sveinung Kvilhaugsvik almost 5 years ago
Marko Lindqvist wrote:
Add least classic/game.ruleset has action enabler for the new "Steal Tech Escape", but no ui_name_xxx added. Is that intentional?
No.