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Feature #691637
closedEscape split the action "Poison City"
Start date:
Due date:
% Done:
100%
Estimated time:
Description
Stop relying on the "Spy" unit type flag to decide if performing the action "Poison City" consumes the actor unit. Split out a new action called "Poison City Escape" from the original action. The new action will have its actor try to escape. The original will always consume the actor unit.
This is the last use of the "Spy" utype flag to determine if an action consumes a unit.
Files
Updated by Sveinung Kvilhaugsvik over 5 years ago
- File 3.0-Escape-split-the-action-Poison-City.patch 3.0-Escape-split-the-action-Poison-City.patch added
- File 3.1-Escape-split-the-action-Poison-City.patch 3.1-Escape-split-the-action-Poison-City.patch added
- Status changed from In Progress to Resolved
- % Done changed from 0 to 90
Updated by Sveinung Kvilhaugsvik over 5 years ago
- Status changed from Resolved to Closed
- % Done changed from 90 to 100
Actions