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Bug #692477

25x city_growth incomplete

Added by frank e 3 months ago. Updated 3 months ago.

Status:
Closed
Priority:
Normal
Category:
Server
Target version:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

The "city_growth" signal for a connected Lua function is not emitted for "add to city" growth.


Related issues

Related to Freeciv - Bug #690756: Make Lua city_size_change signal consistent wrt (City).sizeClosed

Related to Freeciv - Bug #700909: 260b1 tutorial.sav uses deprecated "city_growth" signalClosed

Related to Freeciv - Bug #700910: 2.6+ city_size_changeClosed

History

#1 Updated by frank e 3 months ago

  • Related to Bug #690756: Make Lua city_size_change signal consistent wrt (City).size added

#2 Updated by Marko Lindqvist 3 months ago

  • Status changed from New to Closed
  • Assignee set to Marko Lindqvist

Changing that in S2_5 would be a compatibility break. The API has already been extended in S2_6 to consider city size changing events other than city growth.

#3 Updated by frank e about 2 months ago

  • Related to Bug #700909: 260b1 tutorial.sav uses deprecated "city_growth" signal added

#4 Updated by frank e about 2 months ago

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