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AI can't handle (military) units with gold upkeep
For most part AI is completely unaware that units with gold upkeep have upkeep at all, but it assumes that (all) military units have upkeep in shields.
For example military_advisor_choose_build() checks if it's ok to build non-critical units by:
if (pcity->surplus[O_SHIELD] <= 0
#2 Updated by Marko Lindqvist about 4 years ago
- File 0010-Limit-number-of-gold-upkeep-military-units-AI-builds.patch 0010-Limit-number-of-gold-upkeep-military-units-AI-builds.patch added
- Status changed from New to Resolved