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Caravan can help building Palace
I first noticed that S3_0 and master rulesets explicitly introduce action enabler for helping building small wonders; that's Palace in default rulesets. Certainly that's not correct.
It seems this has been the case as long as concept of Small Wonders has existed. When they were introduced the help wonder code was not adjusted at all - it just uses is_wonder() to check if target is valid. In S2_0 is_wonder() means only Great Wonders, and Palace isn't one. In S2_1 is_wonder() means both Great and Small Wonders, and Palace is latter.
In S3_0/master fixing this can happen in rulesets, S2_6 seems to require fix hardcoded to the engine.
#1 Updated by Marko Lindqvist over 3 years ago
Maybe we should review all is_wonder() calls to see which ones should be is_great_wonder() instead. I now noticed that also buy_cost is doubled for small wonders (this might be what some rulesets with real small wonders want, but likely not what should happen to almost-regular building like Palace)
#4 Updated by Marko Lindqvist about 3 years ago
- File 0004-Disallow-units-from-helping-building-of-small-wonder.patch 0004-Disallow-units-from-helping-building-of-small-wonder.patch added
- Sprint/Milestone changed from 2.6.0 to 2.6.0-beta3
#6 Updated by Marko Lindqvist about 3 years ago
- File 0040-Disallow-units-from-helping-building-of-small-wonder.patch 0040-Disallow-units-from-helping-building-of-small-wonder.patch added
- File 0005-Disallow-units-from-helping-building-of-small-wonder.patch 0005-Disallow-units-from-helping-building-of-small-wonder.patch added
- Category set to Rulesets
master & S3_0 versions with just ruleset changes.