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Use tech_cost_style "Linear" in civ2civ3
Make civ2civ3 ruleset to use new "Linear" tech_cost_style from Feature #695972
#7 Updated by Jacob Nevins almost 3 years ago
I've just noticed that this changes the cost of Future Tech; I think it's changed for the better.
On S2_6, Fusion Power costs 1155, and Future Tech. 1 costs 2640.
On S3_0, Fusion Power still costs 1155, but Future Tech. 1 costs 1320, which is more in keeping.
(Future Tech always uses the "Civ I|II" style, game.info.base_tech_cost * presearch->techs_researched. base_tech_cost halved in this patch.)