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Feature #733815

Output_Waste_By_Distance granularity

Added by Marko Lindqvist about 3 years ago. Updated about 3 years ago.

Status:
Closed
Priority:
Normal
Category:
General
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

I got complaint that in variant2 the distance based corruption and waste is too high. When I looked into changing that, I got stuck by the fact that I'm already using lowest possible integer values for Output_Waste_By_Distance; 1,2, and 3. The effect value should have higher granularity. Especially it should support less than 1/tile waste increase.


Related issues

Related to Freeciv - Feature #742039: Ruleset conversion for Output_Waste_By_Distance granularity changeRejected

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Blocks Freeciv - Task #656466: S3_0 datafile format freeze (d3f)Closed2019-10-05

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History

#1 Updated by Marko Lindqvist about 3 years ago

  • Blocks Task #656466: S3_0 datafile format freeze (d3f) added

#2 Updated by Marko Lindqvist about 3 years ago

Attached patches:
- Divide Output_Waste_By_Distance value by 100 when used
- Multiplies values by 100 in rulesets
- S3_0 patch multiplies values when loading 2.6 format ruleset

#3 Updated by Marko Lindqvist about 3 years ago

  • Status changed from Resolved to Closed
  • Assignee set to Marko Lindqvist

#4 Updated by Jacob Nevins about 3 years ago

  • Related to Feature #742039: Ruleset conversion for Output_Waste_By_Distance granularity change added

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