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Feature #755356
Speculative action enabler evaluation
Start date:
Due date:
% Done:
100%
Estimated time:
Description
Start by allowing it to speculate about actor position and home city. Use that to get rid of is_action_enabled_unit_on_city_full().
A follow up patch for 3.1 should look at can_unit_do_activity_targeted_at() users.
Related issues
History
#1
Updated by Sveinung Kvilhaugsvik almost 3 years ago
- Status changed from New to In Progress
- Assignee set to Sveinung Kvilhaugsvik
- % Done changed from 0 to 40
#2
Updated by Sveinung Kvilhaugsvik almost 3 years ago
- File 3.1-Speculative-action-enabler-evaluation.patch 3.1-Speculative-action-enabler-evaluation.patch added
- Category set to General
- Status changed from In Progress to Resolved
- % Done changed from 40 to 80
Only set to "Resolved" for 3.1
#3
Updated by Sveinung Kvilhaugsvik almost 3 years ago
- Status changed from Resolved to In Progress
#4
Updated by Sveinung Kvilhaugsvik almost 3 years ago
- Related to Bug #758807: action_speculate_unit_on_city() has wrong actor tile in non omniscient mode added
#5
Updated by Sveinung Kvilhaugsvik almost 3 years ago
- File 3.0-Speculative-action-enabler-evaluation.patch 3.0-Speculative-action-enabler-evaluation.patch added
- Status changed from In Progress to Resolved
3.0 version
#6
Updated by Sveinung Kvilhaugsvik almost 3 years ago
- File 2.6-Speculative-action-enabler-evaluation.patch 2.6-Speculative-action-enabler-evaluation.patch added
- File 3.0-Speculative-action-enabler-evaluation.patch 3.0-Speculative-action-enabler-evaluation.patch added
- % Done changed from 80 to 90
#7
Updated by Sveinung Kvilhaugsvik almost 3 years ago
- Sprint/Milestone changed from 2.6.0 to 2.6.1
#8
Updated by Sveinung Kvilhaugsvik over 2 years ago
- Status changed from Resolved to Closed
- % Done changed from 90 to 100