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Feature #765046

More visible Pollution sprite for Amplio2/Cimpletoon

Added by Jacob Nevins about 1 year ago. Updated about 1 year ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Art
Target version:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Wahazar posted a new sprite at http://forum.freeciv.org/f/viewtopic.php?f=12&t=88930&p=98913#p98913, with added flames and smoke, to make it easier to find on crowded maps.

m-30-26-amplio2-pollution.patch (726 Bytes) m-30-26-amplio2-pollution.patch credits Jacob Nevins, 2018-07-15 12:15 PM
terrain1.png (268 KB) terrain1.png data/amplio2/terrain1.png (master, S3_0, S2_6) Jacob Nevins, 2018-07-15 12:15 PM

History

#1 Updated by Jacob Nevins about 1 year ago

This would also fit in hexemplio, but leaving that decision for GriffonSpade for now.

For the record, here's where the pollution sprite is in tilesets in git. (For the others, Wahazar's sprite doesn't fit as is.)

amplio/terrain1 (don't change this one)
amplio2/terrain1 (done)
hex2t/tiles
hexemplio/terrain
isophex/terrain1
isotrident/terrain1
trident/tiles

#2 Updated by Jacob Nevins about 1 year ago

  • Status changed from Resolved to Closed

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