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Qt - use QPixmapCache also to store tileset sprites
1) Loading tileset loads each file two times (all of them or almost all)
2) With this patch in my test with freeciv-qt -a - time to connect, show map and quit went down to 0.97 from 1.10 (because all files were loaded 2 times by default)
3) Scaling tileset looks to be much faster (maybe 200% or even more)
4) File modification time is not checked, but QPixmapCache is cleared when using shortcut to reload tileset or when theme is changed.