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Feature #768847

Qt - use QPixmapCache also to store tileset sprites
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Description
1) Loading tileset loads each file two times (all of them or almost all)
2) With this patch in my test with freeciv-qt -a - time to connect, show map and quit went down to 0.97 from 1.10 (because all files were loaded 2 times by default)
3) Scaling tileset looks to be much faster (maybe 200% or even more)
4) File modification time is not checked, but QPixmapCache is cleared when using shortcut to reload tileset or when theme is changed.
History
#1
Updated by Anonymous over 2 years ago
- File qt_pixmapcache.patch qt_pixmapcache.patch added
#2
Updated by Anonymous over 2 years ago
- Status changed from Resolved to Closed