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Feature #771917

New lua signal - nuke exploded

Added by Anonymous about 3 years ago. Updated about 3 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
Scripting API
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Added nuke_exploded signal.

Trasnfers 'Tile' and 'Player' arguments to event.

Could be eg. used to count exploded nukes. Then do some nasty effect when limit is reached.

lua_nuke_exploded_signal.patch (1.22 KB) lua_nuke_exploded_signal.patch Anonymous, 2018-09-01 11:36 AM

History

#1 Updated by Anonymous about 3 years ago

  • Status changed from Resolved to Closed

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