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Qt client hangs when load game pressed with no selected game
I'm testing v2.6.
In qt main menu, when I press "Load saved game", no game is selected by default. If then I press "Load" button (without selecting manually any game), the client gets hang showing a "Loading..." screen.
I think it should not try to load unless some game is selected, or it should select some game by default.
Else, I sometimes forget to select a game when I press load, and it takes me several minutes to realize that is not really loading anything.
#1 Updated by Marko Lindqvist about 1 year ago
- File 0014-Qt-Do-not-try-to-load-without-savegame-selected.patch 0014-Qt-Do-not-try-to-load-without-savegame-selected.patch added
- Status changed from New to Resolved
- Sprint/Milestone set to 2.6.1
The patch does not apply to S2_5. I may still check that, but at least S2_6 and later branches should be committed already so it makes it to 2.6.1 release (and testing before that).