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Feature #800950

closed

Add a multiplier for spaceship travel time

Added by Zoltán Žarkov about 4 years ago. Updated about 4 years ago.

Status:
Closed
Priority:
Normal
Category:
Server
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

The spaceship arrives too fast for a meaningful chance of stopping it on large maps. A spaceship_travel_time percentage option will allow this to be calibrated appropriately.


Files

Actions #2

Updated by Zoltán Žarkov about 4 years ago

  • Saves unit activity at turn change so that it can't be switched the next turn and count.
Actions #5

Updated by Zoltán Žarkov about 4 years ago

Apologies, wrong ticket for those unitwaittime ones.

Actions #6

Updated by Marko Lindqvist about 4 years ago

  • Category set to Server
Actions #7

Updated by Marko Lindqvist about 4 years ago

  • Status changed from New to Closed
  • Assignee changed from Zoltán Žarkov to Marko Lindqvist

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