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Feature #825079

AI: Reduce defense building want

Added by Marko Lindqvist over 2 years ago. Updated almost 2 years ago.

Status:
Closed
Priority:
Normal
Category:
AI
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Once there's more buildable defense buildings (i.e., after Coastal Defense has been discovered) military advisor chooses only between them in practice. Reducing their want about 25% allows military advisor to invest also to offensive.

History

#1 Updated by Marko Lindqvist over 2 years ago

Marko Lindqvist wrote:

Reducing their want about 25%

After more testing and adjusting the values we're closer to 20%. Even then AI's ability to build City Walls is a bit reduced - this seems the best compromise. The way EFT_DEFENSE_BONUS want is calculated could use some rework, but leaving that to future tickets (and for development branches only)

#2 Updated by Marko Lindqvist almost 2 years ago

  • Sprint/Milestone changed from 2.6.1 to 3.0.0

#3 Updated by Marko Lindqvist almost 2 years ago

  • Status changed from Resolved to Closed
  • Assignee set to Marko Lindqvist

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