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AI: Reduce defense building want
Once there's more buildable defense buildings (i.e., after Coastal Defense has been discovered) military advisor chooses only between them in practice. Reducing their want about 25% allows military advisor to invest also to offensive.
#1 Updated by Marko Lindqvist about 2 years ago
- File 0054-AI-Reduce-defense-building-wants-by-about-20.patch 0054-AI-Reduce-defense-building-wants-by-about-20.patch added
- Status changed from In Progress to Resolved
- Sprint/Milestone set to 2.6.1
Marko Lindqvist wrote:
Reducing their want about 25%
After more testing and adjusting the values we're closer to 20%. Even then AI's ability to build City Walls is a bit reduced - this seems the best compromise. The way EFT_DEFENSE_BONUS want is calculated could use some rework, but leaving that to future tickets (and for development branches only)