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Feature #830181
closedTweak civ2civ3/sandbox culture victory thresholds again?
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Description
In July 2018, bug #766716 increased civ2civ3/sandbox victory_min_points from 10000 to 18000. (Leaving victory_lead_pct alone, at 200.)
In #766716-5 in Oct 2018, bard commented:
I agree 10000 is a bit low. Something between 15000 and 20000 sounds good to me for civ2civ3/sandbox. I'd vote for 20000 with a lower victory_lead_pct. Which value of victory_lead_pct would allow to win with 20000 when the second player is below 15000?
In civ2civ3_earth v2018_10 (feature #780549), bard has indeed increased victory_min_points to 20000, but left victory_lead_pct alone.
I victory_lead_pct=33 would give the effect bard suggests.
Files
Related issues
Updated by Jacob Nevins almost 4 years ago
- Related to Bug #766716: experimental ruleset: culture victory_min_points is too low added
Updated by Jacob Nevins almost 4 years ago
- Related to Feature #780549: Updated Modpack civ2civ3_earth for v2.6 (2018_10) added
Updated by Marko Lindqvist over 2 years ago
- File 0019-civ2civ3-sandbox-Tweak-culture-victory-values.patch 0019-civ2civ3-sandbox-Tweak-culture-victory-values.patch added
- Status changed from New to Resolved
- Sprint/Milestone set to 3.0.0-beta1
New version (3.0) is a good time to do such a change.
Attached patch sets values to suggested 20000 & 33
Updated by Marko Lindqvist over 2 years ago
- Status changed from Resolved to Closed
- Assignee set to Marko Lindqvist