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Bug #839702
Clear/free rally points when city is destroyed
Start date:
Due date:
% Done:
0%
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Description
Currently memory leaking unit orders struct when city is destroyed. Also, we should not preserve rally points when transferring city.
Related issues
History
#1
Updated by Marko Lindqvist almost 2 years ago
- Category set to gui-qt
- Status changed from New to In Progress
- Sprint/Milestone changed from 3.0.0-beta1 to 2.6.3
S2_6 and S3_0 affected. Master has completely rewritten rally code.
#2
Updated by Marko Lindqvist almost 2 years ago
- File 0010-Clear-Qt-client-rally-points-when-city-is-removed.patch 0010-Clear-Qt-client-rally-points-when-city-is-removed.patch added
- File 0008-Clear-Qt-client-rally-points-when-city-is-removed.patch 0008-Clear-Qt-client-rally-points-when-city-is-removed.patch added
- Status changed from In Progress to Resolved
#3
Updated by Marko Lindqvist almost 2 years ago
- Subject changed from Clear/free rally points when city is transferred/destroyed to Clear/free rally points when city is destroyed
Patch here handles only the city destruction case, and handling also the city transfer case will require significant amount of code -> Split to separate ticket Feature #892395.
#4
Updated by Marko Lindqvist almost 2 years ago
- Related to Feature #892395: Qt: Free rally points when city transferred added
#5
Updated by Marko Lindqvist almost 2 years ago
- Status changed from Resolved to Closed
- Assignee set to Marko Lindqvist