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Bug #839702

Clear/free rally points when city is destroyed

Added by Zoltán Žarkov over 1 year ago. Updated 6 months ago.

Status:
Closed
Priority:
Normal
Category:
gui-qt
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Currently memory leaking unit orders struct when city is destroyed. Also, we should not preserve rally points when transferring city.


Related issues

Related to Freeciv - Feature #892395: Qt: Free rally points when city transferredClosed

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History

#1 Updated by Marko Lindqvist 6 months ago

  • Category set to gui-qt
  • Status changed from New to In Progress
  • Sprint/Milestone changed from 3.0.0-beta1 to 2.6.3

S2_6 and S3_0 affected. Master has completely rewritten rally code.

#3 Updated by Marko Lindqvist 6 months ago

  • Subject changed from Clear/free rally points when city is transferred/destroyed to Clear/free rally points when city is destroyed

Patch here handles only the city destruction case, and handling also the city transfer case will require significant amount of code -> Split to separate ticket Feature #892395.

#4 Updated by Marko Lindqvist 6 months ago

  • Related to Feature #892395: Qt: Free rally points when city transferred added

#5 Updated by Marko Lindqvist 6 months ago

  • Status changed from Resolved to Closed
  • Assignee set to Marko Lindqvist

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