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Bug #847413
Visibility of units loading without moving is not updated
0%
Description
If a unit loads on a ship on another tile, it disappears from sight of non-allied players seeing either tile. If it loads into a trireme standing on a river on the same tile, the trireme is updated for the clients (gets "+") but the cargo does not go out of sight.
Remark: for future versions I am making a patch for an option for seeing fortified units in triremes, it covers this problem.
Related issues
History
#1
Updated by Jacob Nevins over 2 years ago
- Sprint/Milestone changed from 2.6.1 to 2.6.2
#2
Updated by Jacob Nevins over 2 years ago
Sounds like it's the same as the later bug #858214 (recently fixed)?
#3
Updated by Jacob Nevins over 2 years ago
- Related to Bug #858214: Ghost units seen, packhand assertion failure (2.6.1+, various clients) added
#4
Updated by Jacob Nevins over 2 years ago
- Status changed from New to Closed
No-one's commented, so I'm closing this one as a duplicate of #858214 (raised later, but has the actual fix attached), since it sounds like it describes the exact same situation.
Shout if you think that is wrong.
#5
Updated by Jacob Nevins over 2 years ago
- Related to deleted (Bug #858214: Ghost units seen, packhand assertion failure (2.6.1+, various clients))
#6
Updated by Jacob Nevins over 2 years ago
- Is duplicate of Bug #858214: Ghost units seen, packhand assertion failure (2.6.1+, various clients) added