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Bug #848555
closedDo not bombard a tile with only unreachable units
0%
Description
This is probably a bug worth backporting since nobody actually wants to do it. E.g. I wanted to crash a stack of enemy helicopters bombing them with mine under hp_loss_pct - oops, it's not possible, they are inaccessible for each other, but my one already loses all the hits. In later versions, should be enforced if you see all vision layers on the target tile.
Files
Updated by Alexandro Ignatiev over 3 years ago
Ok, maybe you want to drain mp from a unit that may be bribed later, but however it is an exploit that is less profitable then uncomfortable and we'd better rule it out since 3.0.
Updated by Marko Lindqvist over 3 years ago
- Sprint/Milestone changed from 2.5.12 to 2.6.2
Updated by Jacob Nevins about 3 years ago
- Sprint/Milestone changed from 2.6.2 to 2.6.3
Updated by Marko Lindqvist about 2 years ago
- Sprint/Milestone changed from 2.6.3 to 2.6.4
Updated by Marko Lindqvist almost 2 years ago
- Sprint/Milestone changed from 2.6.4 to 2.6.5
Updated by Marko Lindqvist almost 2 years ago
- Sprint/Milestone changed from 2.6.5 to 2.6.6
Updated by Marko Lindqvist over 1 year ago
- File 0037-Disallow-bombarding-when-the-target-tile-is-known-no.patch 0037-Disallow-bombarding-when-the-target-tile-is-known-no.patch added
- File 0026-Disallow-bombarding-when-the-target-tile-is-known-no.patch 0026-Disallow-bombarding-when-the-target-tile-is-known-no.patch added
- File 0015-Disallow-bombarding-when-the-target-tile-is-known-no.patch 0015-Disallow-bombarding-when-the-target-tile-is-known-no.patch added
Patches attached, but I suspect these do not work correctly in case there's a city or units hiding base in the target tile.
Updated by Marko Lindqvist over 1 year ago
- Sprint/Milestone changed from 2.6.6 to 3.0.0
Updated by Marko Lindqvist over 1 year ago
- File 0037-Disallow-bombarding-when-the-target-tile-is-known-no.patch 0037-Disallow-bombarding-when-the-target-tile-is-known-no.patch added
- File 0026-Disallow-bombarding-when-the-target-tile-is-known-no.patch 0026-Disallow-bombarding-when-the-target-tile-is-known-no.patch added
- File 0015-Disallow-bombarding-when-the-target-tile-is-known-no.patch 0015-Disallow-bombarding-when-the-target-tile-is-known-no.patch added
Marko Lindqvist wrote:
do not work correctly in case there's a city or units hiding base in the target tile.
Fixed in attached versions
Updated by Marko Lindqvist over 1 year ago
- Category set to General
- Status changed from New to Resolved
Updated by Marko Lindqvist over 1 year ago
- Status changed from Resolved to Closed
- Assignee set to Marko Lindqvist