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Place initial units for players in shuffled order
Jacob Nevins in Bug #767133:
"(Probably that player iteration in init_new_game() ought to be using shuffled player order anyway, since one player's unit placement can impact a later one.)"
#1 Updated by Marko Lindqvist about 1 year ago
- File 0021-Use-shuffled-player-order-when-placing-startunits.patch 0021-Use-shuffled-player-order-when-placing-startunits.patch added
- Status changed from New to Resolved
- Sprint/Milestone set to 2.6.3
Targeting also to stable branches as considering old behavior fairness bug.