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Bug #854305

mgr_distance setting is misleading about which city it applies to

Added by Jacob Nevins about 1 year ago. Updated 12 months ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Server
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Queried by Corbeau on forum, and clarified by Ignatus -- http://forum.freeciv.org/f/viewtopic.php?f=9&t=91051&p=100459

Doc says "The value is added to the current city radius and compared to the distance between the two cities", which is ambiguous. It's actually added to the prospective destination's radius (so as a city's radius grows, it will tend to pull in people, rather than make its own citizens look further afield).

m-30-26-help-mgr-distance.patch (1.65 KB) m-30-26-help-mgr-distance.patch master, S3_0, S2_6 Jacob Nevins, 2020-02-01 02:59 PM

Related issues

Related to Freeciv - Bug #854301: AI stops looking too close to its cities when considering want for Migration_Pct effectClosed

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History

#1 Updated by Jacob Nevins about 1 year ago

  • Related to Bug #854301: AI stops looking too close to its cities when considering want for Migration_Pct effect added

#2 Updated by Jacob Nevins 12 months ago

#3 Updated by Jacob Nevins 12 months ago

  • Status changed from Resolved to Closed

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