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Bug #854475

SDL2: crash in global worklist editor

Added by Jacob Nevins over 1 year ago. Updated over 1 year ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
gui-sdl2
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

It can try to call is_improvement_redundant() with a NULL city.

(Doesn't affect gui-sdl, because we don't try to strikethrough redundant buildings in that -- see reversion in gna patch #4879 .)

m-30-26-sdl2-global-worklist-crash.patch (742 Bytes) m-30-26-sdl2-global-worklist-crash.patch master, S3_0, S2_6 Jacob Nevins, 2020-01-01 06:25 PM

History

#1 Updated by Jacob Nevins over 1 year ago

#2 Updated by Jacob Nevins over 1 year ago

  • Status changed from Resolved to Closed

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