Project

Profile

Help

HostedRedmine.com has moved to the Planio platform. All logins and passwords remained the same. All users will be able to login and use Redmine just as before. Read more...

Bug #857340

closed

Qt: ampersands in ruleset/user text can cause unwanted mnemonics

Added by Jacob Nevins over 3 years ago. Updated over 3 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
gui-qt
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

There are a number of places where the '&' (ampersand) character in ruleset- or user-defined text is not escaped, and can cause unwanted mnemonics to appear in Qt menus and buttons.

One example is the nation 'J&W' in the alien ruleset; on the start screen, if that nation is selected, then the pick-nation button becomes 'J_W_' (crude rendering).

The '&' character is a reasonable thing for a ruleset, city name, etc to contain. is_allowed_city_name() allows it at its most strict (and Cut & Shoot, Tyne & Wear, etc are not implausible place names).

This affects menus (where they mention extras, governments, actions, etc); action choice dialogs; the "pick nation" button; and the "rename city" button.


Files

m-qt-ampersand.patch (15.7 KB) m-qt-ampersand.patch master Jacob Nevins, 2020-01-26 02:48 AM
30-qt-ampersand.patch (15.7 KB) 30-qt-ampersand.patch S3_0 Jacob Nevins, 2020-01-26 02:48 AM
26-qt-ampersand.patch (13.3 KB) 26-qt-ampersand.patch S2_6 Jacob Nevins, 2020-01-26 02:48 AM
Actions #1

Updated by Jacob Nevins over 3 years ago

Actions #2

Updated by Jacob Nevins over 3 years ago

  • Status changed from Resolved to Closed

Also available in: Atom PDF