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Bug #861460
SDL activity button tooltips say activities will take far more turns than they really will
Start date:
Due date:
% Done:
0%
Estimated time:
Description
In both SDL clients, the tooltip for the round activity buttons like "irrigate" at the bottom of the screen says things like "Irrigate to Swamp (M) 150 turns", which is clearly far too long.
It's calling tile_activity_time()
, but not taking into account the selected unit's get_activity_rate()
, so everything is scaled by ACTIVITY_FACTOR
. (So presumably the tooltip is also not scaled by the greater work rate of, say, Engineers vs Workers.)
Related issues
History
#1
Updated by Jacob Nevins 11 months ago
- Status changed from New to In Progress
- Assignee set to Jacob Nevins
#2
Updated by Jacob Nevins 11 months ago
- Blocked by Feature #861498: Reduce/improve ruleset hardcoding around irrigation/mining actions in SDL clients added
#3
Updated by Jacob Nevins 11 months ago
- Blocked by Bug #861509: Middle-click tile popup very confused in rulesets where multiple activities can create/remove a single extra added
#4
Updated by Jacob Nevins 11 months ago
- File m-sdl-order-button-turns.patch m-sdl-order-button-turns.patch added
- File 30-sdl-order-button-turns.patch 30-sdl-order-button-turns.patch added
- File 26-sdl-order-button-turns.patch 26-sdl-order-button-turns.patch added
- Status changed from In Progress to Resolved
#5
Updated by Jacob Nevins 11 months ago
#6
Updated by Jacob Nevins 11 months ago
- Blocks Feature #861501: SDL: make base and cleaning order buttons display specific extra and turns to completion added
#7
Updated by Jacob Nevins 11 months ago
- Status changed from Resolved to Closed
The turns_to_activity_done()
added in this patch might also be useful in other clients.