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Division by zero when transforming unit that had zero move rate
Reported by soundfury in irc:
<soundnfury> in transform_unit() if old_mr is zero a SIGFPE can occur
<soundnfury> (it's not a blocker for me, because the thing I wanted to do in my ruleset that tickled it doesn't actually work anyway, but I thought I should mention it to someone)
<soundnfury> probably the thing to do is "punit->moves_left = old_mr ? current_calculation() : unit_move_rate(punit)"
<soundnfury> (i.e. define 0/0 as 1)
#1 Updated by Marko Lindqvist 10 months ago
- File 0001-Fix-division-by-zero-when-transforming-unit-with-zer.patch 0001-Fix-division-by-zero-when-transforming-unit-with-zer.patch added
- Status changed from New to Resolved