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find_something_to_kill() reserve calculation assumes virtual unit with movement of 1
The unit of invasion.attack is number of attacks, not unit's attacking, yet find_something_to_kill() unconditionally adds exactly 1 to 'reserves' for the virtual unit under consideration.
#1 Updated by Marko Lindqvist about 1 year ago
- File 0033-AI-Use-considered-unit-s-attack-count-in-city-bashin.patch 0033-AI-Use-considered-unit-s-attack-count-in-city-bashin.patch added
- Status changed from New to Resolved
- Sprint/Milestone set to 2.6.3