Project

Profile

Help

HostedRedmine.com has moved to the Planio platform. All logins and passwords remained the same. All users will be able to login and use Redmine just as before. Read more...

Bug #872220

find_something_to_kill() does not want to ONLY occupy an empty city

Added by Marko Lindqvist about 1 year ago. Updated about 1 year ago.

Status:
Closed
Priority:
Normal
Category:
AI
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

find_something_to_kill() has a check if unit to be build would be first unit able to occupy enemy city already being attacked. That does not take in to account that enemy city needs not to be under attack, if it has no defenders to begin with. Unit able to occupy the enemy city would be useful in that case too.

History

#1 Updated by Marko Lindqvist about 1 year ago

#2 Updated by Marko Lindqvist about 1 year ago

  • Status changed from Resolved to Closed
  • Assignee set to Marko Lindqvist

Also available in: Atom PDF