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Music repeat arrangements not done when musicset does not provide alternatives for the track
Music repeat arrangements are erroneously done within code block that handles alternative music tracks. It's not executed if musicspec provides only one track (no alternatives) for the given tag. The code should be executed always (->moved outside the block it's in)
The one symptom that I were debugging is that when leaving the game -> coming back to the menu system, switching to menu music does not stick if there's just one "music_menu". Instead it keeps on remembering in-game music style tags.
#1 Updated by Marko Lindqvist 4 months ago
- File 0028-Fix-selection-of-next-music-track-after-single-alter.patch 0028-Fix-selection-of-next-music-track-after-single-alter.patch added
- Status changed from In Progress to Resolved