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Bug #910919
Music not ending when it should
0%
Description
We should revert Bug #905818, as I commented there:
"The reason callback was not called was that it was not set at all for single "music_menu" track. It seems that together this removal of "switching_usage" variable and fix to Bug #910605 cause menu music not to stop when entering game if there's no in-game music to override it.
I don't think we need to touch (revert) this before 2.6.3 any more, as lack of fix for Bug #910605 mitigates the problem. I'll open a new ticket about reverting this after 2.6.3."
History
#1
Updated by Marko Lindqvist over 1 year ago
- File 0032-Revert-hrm-905818-to-fix-stopping-music.patch 0032-Revert-hrm-905818-to-fix-stopping-music.patch added
- Status changed from In Progress to Resolved
#2
Updated by Marko Lindqvist over 1 year ago
- File 0015-Revert-hrm-905818-to-fix-stopping-music.patch 0015-Revert-hrm-905818-to-fix-stopping-music.patch added
- Rebased to apply on top of current HEAD instead of top of Bug #683570
Getting these patches in in correct order will avoid the "very broken" version in between.
#3
Updated by Marko Lindqvist over 1 year ago
- Status changed from Resolved to Closed
- Assignee set to Marko Lindqvist