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Feature #911906

Qt - in the map view, display the unit stack count

Added by John Robertson 24 days ago. Updated 19 days ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Client
Sprint/Milestone:
Start date:
Due date:
% Done:

40%

Estimated time:

Description

- no more middle mouse clicking to search for the short stack or the transport that can take more units.

0 through 20 use unicode circled number characters. Greater than 20 uses a lower quality drawText() construct.

Please review and advise while the GTK and SDL implementation.

stack_counts.PNG (313 KB) stack_counts.PNG John Robertson, 2021-01-01 04:57 PM
0002-Qt-unit-stack-count-sprites.patch (16.1 KB) 0002-Qt-unit-stack-count-sprites.patch master branch John Robertson, 2021-01-01 05:04 PM
250

History

#1 Updated by Marko Lindqvist 19 days ago

  • Category set to Client
  • Sprint/Milestone set to 3.1.0

How does it show loaded transport of enemy player? Seems like it would show stack size of the transport itself (1) if there's no other units in the tile.
I don't see you freeing the stack size sprites anywhere, nor inserting them to the hash where they would be automatically freed from.

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