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Feature #920424

Unit moved to tile action auto performer

Added by Sveinung Kvilhaugsvik 15 days ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Sprint/Milestone:
-
Start date:
Due date:
% Done:

0%

Estimated time:

Description

Actions that always should be done once a unit has (been) moved to a tile.


Related issues

Related to Freeciv - Feature #920423: Own tile targeted hut entry and frightening New

<a title="Actions" class="icon-only icon-actions js-contextmenu" href="#">Actions</a>
Related to Freeciv - Feature #920427: Handle both Frighten and Enter huts on the same tileNew

<a title="Actions" class="icon-only icon-actions js-contextmenu" href="#">Actions</a>
Blocks Freeciv - Bug #920425: Unit in transport with Nothing hut_behavior no longer pops hutsNew

<a title="Actions" class="icon-only icon-actions js-contextmenu" href="#">Actions</a>

History

#1 Updated by Sveinung Kvilhaugsvik 15 days ago

  • Related to Feature #920423: Own tile targeted hut entry and frightening added

#2 Updated by Sveinung Kvilhaugsvik 15 days ago

  • Blocks Bug #920425: Unit in transport with Nothing hut_behavior no longer pops huts added

#3 Updated by Sveinung Kvilhaugsvik 15 days ago

  • Related to Feature #920427: Handle both Frighten and Enter huts on the same tile added

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