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Task #939772

S3_2 datafile format freeze (d3f)

Added by Marko Lindqvist 15 days ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Milestone
Sprint/Milestone:
Start date:
Due date:
% Done:

0%

Estimated time:

Description

This ticket is for collecting hrm tickets needed for S3_2 d3f. While most of the things happen in osdn now, some older tickets are still in hrm.


Related issues

Blocked by Freeciv - Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etcNew

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Blocked by Freeciv - Feature #657142: fcdb: provide Lua instance with access to game data, signals etcNew

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Blocked by Freeciv - Feature #920843: max_attacks_per_turnNew

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Blocked by Freeciv - Feature #920422: Move cost of move to / from non native tile to the rulesetIn Progress

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Blocked by Freeciv - Feature #870139: OriginalOwnerNew

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Blocked by Freeciv - Feature #657148: Lua handling of cardinal directionsNew

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Blocked by Freeciv - Feature #819758: Gold support for unhomed unitsNew

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Blocked by Freeciv - Feature #924536: Wipe Units variant that captures capturable unitsNew

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History

#1 Updated by Marko Lindqvist 15 days ago

  • Blocked by Feature #657143: fcdb: allow database.lua to set user's cmdlevel, delegation etc added

#2 Updated by Marko Lindqvist 15 days ago

  • Blocks Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added

#3 Updated by Marko Lindqvist 15 days ago

  • Blocks deleted (Feature #657142: fcdb: provide Lua instance with access to game data, signals etc)

#4 Updated by Marko Lindqvist 15 days ago

  • Blocked by Feature #657142: fcdb: provide Lua instance with access to game data, signals etc added

#5 Updated by Marko Lindqvist 14 days ago

#6 Updated by Marko Lindqvist 14 days ago

  • Blocked by Feature #920422: Move cost of move to / from non native tile to the ruleset added

#7 Updated by Marko Lindqvist 14 days ago

#8 Updated by Marko Lindqvist 14 days ago

#9 Updated by Marko Lindqvist 10 days ago

#10 Updated by Marko Lindqvist 10 days ago

  • Blocked by Feature #924536: Wipe Units variant that captures capturable units added

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