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Chippo Elder
- Login: chippo
- Registered on: 2017-10-16
- Last connection: 2022-07-21
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 30 | 43 | 73 |
Projects
Project | Roles | Registered on |
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Freeciv | Reporter | 2020-01-01 |
Activity
2021-02-01
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Marko Lindqvist wrote:
> Attached patch clarifies that the increase is "by half". That fit easily.
> Is that enough, or would we need to add also explicit mention that the value is rounded down?
That's perfect. We (users) have seen ... Bug #918741: Railroad: Help clarification needed or a bug (3.0.0-beta0, civ2civ3)The relevant help text for railroad is: "A railroad also increases any shield resources produced by a tile."
Plains produce a shield, but adding rail doesn't raise it from 1. Plains (Buffalo) produce 3 shields and adding rail increase...
2021-01-29
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Bug #918741 (Closed): Railroad: Help clarification needed or a bug (3.0.0-beta0, civ2civ3)The relevant help text for railroad is: "A railroad also increases any shield resources produced by a tile."
Plains produce a shield, but adding rail doesn't raise it from 1. Plains (Buffalo) produce 3 shields and adding rail increase...
2020-04-18
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Marko Lindqvist wrote:
> Does this patch help?
Yup. That error is gone. Bug #863839: UBSan warnings about integer issues in chatline.cpp (S3_0, clang9)I see the following errors in the qt client, after compiling with -fsanitize=undefined and clang9.... -
Bug #869889 (Rejected): Partisans given to the wrong side (S3_0, civ2civ3/default)In the attached savegame (3.0.0-alpha3+ (c9c38a6217)), check out [l tgt="city" id=1985 name="Aljustrel" /].
It doesn't have the requirements for partisans. While the Acadians do know Guerilla Warfare and run a Communism, Aljustrel's p...
2020-04-06
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Chippo Elder wrote:
> I normally compile with UBSan and ASan and checks and everything. Maybe this warning has nothing to do with the commit, and it only gets noticed by the compiler when you're doing -O3 and whatever --enable-debug=no ... Bug #864613: action fail dice roll odds can be outside its rangeDiscovered while reading: https://github.com/Lexxie9952/fcw.org-server/commit/d64b010b69a367bc4699b1b38fc5c98b16db044d#diff-b6b1d12fdaa51d2bd5093279d36e2e96R1611 -
> Which compiler and options?
"clang version 9.0.0-2 (tags/RELEASE_900/final)" and my configure had
CFLAGS="-g -O3" and --enable-debug=no. No -Wanything or my usual -fsani... I wonder...
I normally compile ... -
2020-03-16
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Jacob Nevins wrote:
> I'd prefer to keep "n R" vertical and find another way to fix this, since horizontal screen real estate is more precious in the city report and it's better to keep stuff visible.
I've tried to agree with you, bu... Bug #857720: Qt Cities tab incorrectly displays trade route info (2.6.1+, classic)In the attached savegame, I have one trade route with my ally. The gtk Cities tab correctly displays the trade info (attached). The qt Cities tab shows a blank where there should be the trade route (attached).
2020-03-15
2020-03-10
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Also seen is S3_0. Happens exactly when you change the AIs skill level while stetting up a new game. Bug #864046: UBSan warnings about not a valid value for type 'enum ai_level' (S2_6)I started a new S2_6 game. While setting some game options, before hitting Start, I saw these two warnings:...
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